Laptop recommendations for developers with all budgets Computers, in particular laptops, are the essential tool for any developer. Sure having a nice keyboard and mouse can boost your productivity and comfort, but we can’t even work without a good computer. There are many different types of developers out there, those who use the terminal for […]
“Wireframing” of an app might sound rather bizarre, but it is an essential step in the app development process. Wireframe of an app represents the skeletal structure of the app similar to blueprint of a building. It lays out the structure, hierarchy and relationship between different elements of a mobile app. Wireframes are essentially pen […]
Simple to use CSS snippets that can help you identify layout issues As a front-end developer, I spend much of my time dealing with designs and making sure that the product design looks exactly like the Sketch file, however, this task, as trivial as it sounds, can give me a lot of headaches. But why? […]
Crazy about online games? Have a great idea about a game, but do not know where to start? Fed up of existing games and want to build your own, but don’t know where to start? Happens to a lot of us at some point in time! Every time we have played a video game, we […]
Functional programming is a programming paradigm in which it is tried to bind each and everything in pure mathematical functions. It is a declarative type of programming style that focuses on what to solve rather than how to solve (aimed by the imperative style of programming). Clojure, Common Lisp, Erlang, Haskell, and Scala are some […]
Starting from the most internal part: SizedBox, to hard code a logical dimensions of the area that will be used by a child widget. FittedBox, to scale its child to entirely fit the parent, maintaining its proportions. Container, to set the background color of unused parts of the screen. SizedBox.expand, to scale the background container […]
With no access to the GPU, we’ll have to do this old-school way. I first learned to code on an Atari ST in the late ’80s and early ’90s. Back then, we didn’t have frameworks like OpenGL or Metal; there was no “near-direct access to the graphics processing unit.” So, like our fathers before us, […]
Angular 10 — the major release that spans the entire platform, including the framework, Angular Material, and the CLI — is available since June 24. Now, what does this mean? Just like many members of the Angular community, I tried to follow the news and see what Angular 10 brought to us. I read many […]
When I started Flutter I was working on a shopping app with Android and iOS native. I start with a course “Learn Flutter & Dart to Build iOS & Android Apps” on Udemy, it’s a great course I watched the first 5 modules and said it’s a very easy language and framework, and start to […]
- 1
- 2